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Iphonesimulator: Could Not Launch Simulator: -10810 Jenkins


ProductName: iPhone OS ProductVersion: 6.0 iPhoneSimulator6.1.sdk - Simulator - iOS 6.1 (iphonesimulator6.1) SDKVersion: 6.1 Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk PlatformPath: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform ProductBuildVersion: 10B141 ProductCopyright: 1983-2013 Apple Inc. Linked 1 'Session Ended' when lauching app from Delphi to iOS Simulator Related 11Install iOS app into xcode simulator?52Launch iOS simulator from Xcode and getting a black screen, followed by Xcode However, as posted above, our build script removes preinstalled xctool and manually installs it from HEAD. Reload to refresh your session.

Hopefully it will get addressed soon. xfreebird commented Sep 3, 2014 In my case I already have an active GUI login session for the same user logged in using ssh. Is it always intermittent? jessesquires commented Nov 22, 2013 @fpotter & @mjm — same here. https://developer.brewmp.com/forum/problem-simulator-unable-start-application

Iphonesimulator: Could Not Launch Simulator: -10810 Jenkins

Do not re-install until you have done full research of cleaning up your computer. done $ cd onionsapp/Onions-iOS git.3 $ git checkout -qf 8d13968196a329de3a2721de617a84117678dbf7 $ rvm use default --install --binary --fuzzy Now using system ruby. $ ruby --version ruby 1.8.7 (2012-02-08 patchlevel 358) [universal-darwin12.0] $ Not sure why that would be, but that's what it looked like. If a udid is provided and the simulator is already running, this driver will leave it running after the test run.

Done. The archived contains 5 files: mfc100.dll, mfc100u.dll, msvcr100.dll, msvcp100.dll and msvcr100_clr0400.dll Please save these files to any location on your PC; 2. xfreebird commented Sep 29, 2014 My temporary solution was to start another ssh daemon on a different port from UI session by adding a script to Login Items. Xcodebuild Simulator Timeout can you show us some logs, yml?

scottdixon referenced this issue Oct 14, 2015 Closed Failed to init iosdriver for can not found ideviceinstaller, but i installed it #5702 CsabaF commented Oct 15, 2015 @bhumireddy100 , @luonglne , navui commented Feb 9, 2016 Thanks a ton CsabaF Really appreciate the help, was stuck with this problem for long. The most reliable way that we found to do this was actually using Apple Script. http://stackoverflow.com/questions/21599419/unable-to-install-and-run-ios-app-on-simulator-from-command-line-simulator-of ProductName: iPhone OS ProductVersion: 5.0 iPhoneSimulator5.1.sdk - Simulator - iOS 5.1 (iphonesimulator5.1) SDKVersion: 5.1 Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk PlatformPath: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform ProductBuildVersion: 9B176 ProductCopyright: 1983-2012 Apple Inc.

Skip to content Ignore Learn more Please note that GitHub no longer supports old versions of Firefox. Xctool Run Tests If the ground's normal force cancels gravity, how does a person keep rotating with the Earth? Links aren't lining up in browsers Layering Flash over Flash with DIVs is... It was working prior to upgrading the build system from OS X 10.9.5.

Could Not Launch Simulator: "-10810"

Terms Privacy Security Status Help You can't perform that action at this time. https://github.com/travis-ci/travis-ci/issues/1630 ligerjohn commented Nov 15, 2014 For reference, xcodebuild also fails to work inside of ssh. Iphonesimulator: Could Not Launch Simulator: -10810 Jenkins Thanks V.Raja raja_Welcomes raja_Welcomesmember since 28.01.07 Popular Discussions Loading a bitmap into memory for CONVERTBMP How to use IWeb Getting app properties - usage stats, net usage etc... Jenkins Could Not Launch Simulator probably 3/4 or 4/5 of our builds fail.

You signed in with another tab or window. Make sure you do a full clean, like removing folders, etc... THanks iprebeg commented Nov 25, 2013 maybe @henrikhodne pushed those as default options and now it xctool breaks with multiple equals switches. Does anyone have any idea why this is? Launch Session Expired Before Checking In

remote: Compressing objects: 100% (145/145), done. For now the workaround is to use a manually started JNLP session whether the OSX machine you're attempting to build on is Mavericks (10.9.5) or Yosemite (10.10). Here is my travis.yml: language: objective-c before_install: gem install cocoapods -v 0.29.0 --no-ri --no-rdoc script: - xctool -workspace Prime.xcworkspace -scheme Prime -configuration Debug -sdk iphonesimulator clean build test pmilanez commented Jan My PATH value: I installed Appium 1.4.13 using .dmg /Applications/Appium.app/Contents/Resources/node/bin/:/Applications/Appium.app/Contents/Resources/node_modules/appium/bin/:/Applications/Appium.app/Contents/Resources/node_modules/appium/submodules/libimobiledevice-macosx — You are receiving this because you were mentioned.

I opened a bug today (18311014) at the request of an Apple engineering manager who finally chimed in to that thread. "could Not Launch Simulator: -600" Focus disappears from window Bind XML datasets together strange disappearing ph numbers Undo File Move? We are working to iron out problems we're seeing in Xcode 6/iOS 8.

Default false true, false processArguments Process arguments and environment which will be sent to the WebDriverAgent server. { args: ["a", "b", "c"] , env: { "a": "b", "c": "d" } }

Close travis-ci/travis-ci#1630.">fix(objective-c): start up the simulator at the beginning of the build … Starting the simulator at the beginning of the build causes interaction with the simulator to be much more WKRNJMD0000098:apps yxiao$ brew install ideviceinstaller Warning: ideviceinstaller-1.1.0_2 already installed WKRNJMD0000098:apps yxiao$ node . -U --full-reset module.js:442 throw err; ^ Error: Cannot find module '/Users/yxiao/Documents/LEARNING/APPIUM/appium-mobile-automation/apps' at Function.Module._resolveFilename (module.js:440:15) at Function.Module._load (module.js:388:25) at session Refresh Dataset within Paging set Cold Fusion Error DW CS3 Doesn't recognize template I finally figured out how to get and... Xcodebuild Iphonesimulator: Could Not Launch Simulator: -10810 Watch npm run watch Test npm test WebDriverAgent Updating Updating FaceBook's WebDriverAgent is as simple as running updating the submodule and then committing the change: git checkout -b git submodule update --remotegit add WebDriverAgentgit commit -m "Updating upstream WebDriverAgent changes" There is a chance that the update changed

The only way we can get them to pass is by manually re-triggering the build. ProductName: Mac OS X ProductUserVisibleVersion: 10.8.5 ProductVersion: 10.8.5 MacOSX10.9.sdk - OS X 10.9 (macosx10.9) SDKVersion: 10.9 Path: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk PlatformVersion: 1.1 PlatformPath: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform ProductBuildVersion: 13A595 ProductCopyright: 1983-2013 Apple Inc. Other products and brand names may be trademarks or registered trademarks of their respective owners. Personal Open source Business Explore Sign up Sign in Pricing Blog Support Search GitHub This repository Watch 305 Star 6,169 Fork 694 facebook/xctool Code Issues 8 Pull requests 0 Projects

xfreebird commented Sep 30, 2014 I did try adding it to be started by LaunchAgent, but I had the same issue. Log in Search developer.brewmp.com Primary links SDK & ToolsBrew MP SDKAbout the SDKToolsetToolset Source KitValidation KitReferenceAddonsConnectivityDatabasesDevice ManagementHardwareLanguagesMediaNetworkingSystemTelephonyUIResourcesGetting StartedPrimersTechnology GuidesHow TosReferencesOnline LearningSample CodeDevicesGo to MarketOpportunitiesGet AuthenticatedForumsGeneralAPI FamiliesDistributionArchiveCommunity Posting GuidelinesBlog Developer Forums ForumsArchiveBrew Is it happening 100% of the time? You can also use launchd for running tests on the iOS simulator from a SSH session, either by crafting a LaunchAgent and manually loading / starting that, or by using "launchctl

I'll make a pull request for running this command automatically at the beginning of the build, it doesn't seem to take much extra time. henrikhodne referenced this issue Dec 12, 2013 Closed Xcode 5 / iOS 7 Custom Fonts #1738 zkirill commented Dec 14, 2013 Setting script to xctool -workspace App.xcworkspace -scheme App -sdk iphonesimulator Not using a slave config at all. Find out more Partners Sales Partners Become a Partner Partner Locator Service Providers Cloud-managed and RMM/PSA integrated solutions OEM Partners Mobile Protection Endpoint Protection Network or Gateway Protection Cloud Protection 0

Running 10.10 / 6.1 / 0.2.1 as well. Real devices Configuration The appium-xcuitest-driver has provisional support for iOS real devices. Cheers Member imurchie commented Aug 5, 2016 You can also set the udid capability to "auto" and the system will find it for you. I'm curious if it's the version of OS X makes the difference, I'm still using Mavericks on my Jenkins slave.

remote: Counting objects: 194, done. xfreebird commented Sep 3, 2014 No, it fails too. ProductName: iPhone OS ProductVersion: 5.1 iPhoneSimulator6.0.sdk - Simulator - iOS 6.0 (iphonesimulator6.0) SDKVersion: 6.0 Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk PlatformPath: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform ProductBuildVersion: 10A403 ProductCopyright: 1983-2012 Apple Inc. luonglne commented Mar 14, 2015 After I did a git clone of appium, I was able to run the listed commands.